Artificial Intelligence Coursework

Comparing ML and FSM agents

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Project Description

The player decides the movement of the tank, firing a bullet and using a shield to block anattack. The FSM agent patrols and attacks when the player is in range. If it has low health, it will try to run away and shield after shooting.

I compared different methods of training ML Agents for the same task.

Project Date November, 2019 (10 days)
Snow
Forest